ELEX Wiki
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Patch 1.1 (20 October 2017)

  • Added Czech language support
  • Spanish language selection issue fixed.
  • Fixed crash on systems with min 18 virtual (logical) CPU cores
  • Fixed a memory leak

Crafting[ | ]

  • You can now upgrade shields.
  • Bugfixes for socketing weapons.

AI[ | ]

  • Improved awareness when sneaking.
  • Improved navigation for NPCs and monsters.
  • Better party behavior from NPCs.

UI[ | ]

  • Missing icons added.
  • Connection bugfixes.
  • Bugfixes for the world map.
  • Bugfixes for the skills display.

Gameplay[ | ]

  • Bugfixes for item interactions.
  • Sleep will now also replenish energy.
  • Lock picks will break more often.
  • Reduced fall damage with the jet pack.
  • Appropriate behavior when you receive damage on a ladder.
  • Additional slots for autosaves.
  • Monster traps no longer have a focus.

Cutscenes[ | ]

  • Slight optimization of cutscenes.

Story[ | ]

  • Caja accompanies the player to all locations.
  • Both PSI amplifiers are now distributed.
  • Minor quest and display fixes.

NPCs[ | ]

  • Aesthetic improvements to some armor.
  • Improved control of dialogue gestures.
  • Improved facial animations for women.
  • Improved transitions for motion sequences.

Combat[ | ]

  • Shields can now block ranged weapons.
  • Improved targeting behavior from NPCs.
  • Fixed the situation where companions were not helping with battle in certain situations.
  • Grenades will now always ricochet off of obstacles.
  • Ball lightning will now always jump to the next target.

Dialogues[ | ]

  • Improved camera in dialogues.
  • Improved placement of conversation partners.

Text[ | ]

  • Updates and fixes.

Engine[ | ]

  • Improved shadow mapping to sun position.
  • Eliminated flickering mist when the camera was too close to obstacles.
  • Subtitles are now deactivated by default when the same language is selected for voice and text.
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