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{{Infobox ability
 
| name = Outlaw
 
| name = Outlaw
| image = Icon_Outlaw.png
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| icon = Icon Outlaws.png
  +
| image = Icon_Outlaws.png
| abilitytype = [[:Category:Outlaw|Outlaw]]
 
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| desc = Unlocks faction-specific teachers.<br>Additional resistance against radiation.<br>New equipment at faction-specific traders.<br>Unlocks the possibility to improve mechanical weapons.<br>No experience penalty while on chems.<br>Using multiple chems in parallel becomes possible.
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| type = Outlaw
  +
| elexit =
  +
| skillpoints = 1
  +
| str =
 
}}
 
}}
'''Outlaw''' is one of the [[Outlaws]] [[Abilities]] in [[ELEX]].
 
   
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'''Outlaw''' is the primary [[Outlaw]] [[ability]] in ''[[ELEX]]''. It is required for all other Outlaw-specific abilities which are learned from [[William]].
==Description==
 
 
==Notes==
 
 
==Trivia==
 
 
[[Category:Abilities]] [[Category:Outlaw]]
 

Latest revision as of 13:26, 16 June 2021


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Icon Outlaws
"Outlaw"
Icon Outlaws
Unlocks faction-specific teachers.
Additional resistance against radiation.
New equipment at faction-specific traders.
Unlocks the possibility to improve mechanical weapons.
No experience penalty while on chems.
Using multiple chems in parallel becomes possible.
Details
Type
Outlaw
Learn at
Outlaw trainer
Requirements
Skill Points
1

Outlaw is the primary Outlaw ability in ELEX. It is required for all other Outlaw-specific abilities which are learned from William.