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Melee Weapons
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Melee Weapons
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{{Infobox ability | name = Melee Weapons | icon = Icon Combat.png | image = Icon_Melee Weapons.png | desc = Increases melee damage with each level. | type = Combat | elexit1 = 500 | skillpoints1 = 1 | str1 = 25 | dex1 = 15 | elexit2 = 1000 | skillpoints2 = 1 | str2 = 55 | dex2 = 35 | elexit3 = 2000 | skillpoints3 = 1 | str3 = 85 | dex3 = 55 }} '''Melee Weapons''' is one of the Combat [[Abilities]] in ''[[ELEX]]''. There are three levels, each of which applies an increasing bonus to [[:Category:One-handed weapons|one-]] and [[:Category:Two-handed weapons|two-handed weapons]]. {{meleeweapons}} * Level I → +10% * Level II → +20% * Level III → +30% == One-Handed == A one-handed weapon allows [[Jax]] to also use a [[:Category:Shields|shield]]. == Two-Handed == Two-handed weapons are slower to use than one-handed, but tend to do greater damage, and can more easily hit multiple enemies at once.
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