Patch 1.1

Patch 1.1 (20 October 2017)


 * Added Czech language support
 * Spanish language selection issue fixed.
 * Fixed crash on systems with min 18 virtual (logical) CPU cores
 * Fixed a memory leak

Crafting

 * You can now upgrade shields.
 * Bugfixes for socketing weapons.

AI

 * Improved awareness when sneaking.
 * Improved navigation for NPCs and monsters.
 * Better party behavior from NPCs.

UI

 * Missing icons added.
 * Connection bugfixes.
 * Bugfixes for the world map.
 * Bugfixes for the skills display.

Gameplay

 * Bugfixes for item interactions.
 * Sleep will now also replenish energy.
 * Lock picks will break more often.
 * Reduced fall damage with the jet pack.
 * Appropriate behavior when you receive damage on a ladder.
 * Additional slots for autosaves.
 * Monster traps no longer have a focus.

Cutscenes

 * Slight optimization of cutscenes.

Story

 * Caja accompanies the player to all locations.
 * Both PSI amplifiers are now distributed.
 * Minor quest and display fixes.

NPCs

 * Aesthetic improvements to some armor.
 * Improved control of dialogue gestures.
 * Improved facial animations for women.
 * Improved transitions for motion sequences.

Combat

 * Shields can now block ranged weapons.
 * Improved targeting behavior from NPCs.
 * Fixed the situation where companions were not helping with battle in certain situations.
 * Grenades will now always ricochet off of obstacles.
 * Ball lightning will now always jump to the next target.

Dialogues

 * Improved camera in dialogues.
 * Improved placement of conversation partners.

Text

 * Updates and fixes.

Engine

 * Improved shadow mapping to sun position.
 * Eliminated flickering mist when the camera was too close to obstacles.
 * Subtitles are now deactivated by default when the same language is selected for voice and text.